![]() While that is one possible method of taming these controls, does anybody know of any software methods to reconfigure this game? Perhaps something like a wrapper that feeds the game different commands than the keys I enter or something like that? Well I don't know the software methods but what I've done was to remap my PS3 controller to mimic the more important keys in the following way. That seems like one way to partially alleviate the control issues. I have a remappable keyboard courtesy of Razer. It doesn't look like there is any way to configure the game's controls directly. (I guess this was from the younger days of PC action gaming.) It's like a parody of PC control schemes. it's controls way worse than I could have possibly imagined. If you haven't exited the level before time runs out, you see a movie and then the credits. ![]() I have heard that this game's controls are bad, so I looked at a pdf of its manual and. I even tried uninstalling and reinstalling, but it always crashed on startup).īut I think my best bet is to get used to one of the two keyboard schemes.Jreaganmorgan: I am considering buying this game, but I check out every game thoroughly before buying, no matter how small the purchase because I hate the embarrassment of buying a bad game. (Joy2key worked the very first time I installed it, but crashed on startup the second time onward. Joy2key doesn’t work on my computer, but xpadder does, so I’ll try it with that. Being a sequel to Crusader No Remorse, the plot in the game starts right. From now on, every designer of this genre needs to play this game.”ĭiablo 3 on consoles learns from Lara Croft and implements a very close control scheme and it works very well there too.īut to just use a gamepad to translate a different scheme on the keyboard that the game was designed for, it’s not likely to work well. But it controls easily, and its very much a fun game, the kind that the mid. It was one of those moments when you play it for the first time after years of playing other isometric action games, and you say “yes, this is how it should be. The first isometric action game where the gamepad felt truly natural for the first time was Lara Croft and the Guardian of Light. It’s a problem that wasn’t solved for years. I didn’t mean to imply that doing a gamepad scheme for an isometric action game is easy. Worth a try for those of you struggling with the numpad controls… I’m not much of a gamepad gamer, but I happen to have a 360 controller in my house at the moment, and Crusader appears to behave reasonably well with Joy2Key. It has been a really long time, but Weasel still cracks me up. Controls are a little awkward and the sense of movement is stiff and has a. The game had a sequel, Crusader: No Regret, and was notable for its heavily destructible environments. The game was released for the PC, Sega Saturn, and Sony Playstation. I am a little concerned that I was full on 10 health packs not long ago and have been hovering around 3 now so that seems to be a bad sign. Crusader: No Remorse is an isometric-perspective action game made by Origin Systems in 1995. A WEC freighter headed for the Moon picks up the Silencers escape pod, and the Captain, upon moonfall, makes contact with the local Resistance. I do like the game, though, and am going to try to stick with it to see how far I can get. Crusader: No Regret No Regret begins 46 hours after the events in No Remorse. I sure burn through a lot of health packs and I am playing on Weekend Warrior skill level. I made it to the little hangout finally and am still pretty bad at this game. Reading up a bit more on Dosbox, there seem to be a lot of factors at play and may even cause sound skips if you have the Cycles set too high also, but it may be worth a shot. I believe Ctrl+F11 and Ctrl+F12 allow you to raise/lower this in game although you probably need to run in windowed mode to see the numbers change and I can’t remember which one raises and which one lowers it. I am at work now and didn’t check to see what this game defaults to, but when playing MOO it started at 3000 Cycles on my machine and cranking it up to 6000 or 8000 seemed to greatly minimize the long pauses I would get in that game. It makes me wonder if playing around with the Cycles of Dosbox would help you at all with that. I feel like there’s a really good game in here, but boy is it tough getting to it. It’s making the somewhat clunky experience even clunkier. It’s somewhat annoying and occasionally dangerous. I keep encountering brief frame skips, or pauses, during play.
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